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Triiod II by His-Team-Design

Triiod II ------------ - REDITS: PICTURES......... - - - - FRACTAL CALCULATIONS.... - - NJOY THE FOLLOWING PICTURE-SHOW! - HERE ARE IN FACT 34 PICTURES! - T TOOK ME AGES TO FINISH THIS PART. - TOOK FIRST MADE LOTS OF PROBLEMS. - T DIDN'T WANNA WORK WITH MY CODE. - HAD TO TAKE ANOTHER ONE. - NOUGH BORING CRAP... 4 - Y THE WAY, CHECK THE "Z =Z^+C" - ANDELBROT OUT... N+1 N - THINK IT'S A WORLDFIRST ON - R...?!? SPACE... - ------------ - REDITS: PICTURES......... - - - - FRACTAL CALCULATIONS.... - - NJOY THE FOLLOWING PICTURE-SHOW! - HERE ARE IN FACT 34 PICTURES! - T TOOK ME AGES TO FINISH THIS PART. - TOOK FIRST MADE LOTS OF PROBLEMS. - T DIDN'T WANNA WORK WITH MY CODE. - HAD TO TAKE ANOTHER ONE. - NOUGH BORING CRAP... 4 - Y THE WAY, CHECK THE "Z =Z^+C" - ANDELBROT OUT... N+1 N - THINK IT'S A WORLDFIRST ON - FGGHHIIJJKLMMNOPQRSTUWXZ[]_ "$')+.147:> - G C#C%G%C"C^G^C[C C#C#!F - G C#C%G%C"C^G^C[C C[C[!F - G C#C'G'C"C G^C[C C"C"!F - FGGHHIIJJKLMMNOPQRSTUWXZ[]_ "$')+.147:> - **** COMMODORE 64 BASIC V2 **** 64K RAM SYSTEM 38911 BASIC BYTES FREE READY. LOAD"!. PICTURE-SHOW ",8,1: SEARCHING FOR !. PICTURE-SHOW LOADING READY. RUN -

Triiod II by His-Team-Design

Triiod II *: - RIGINAL MUSIC COMPOSED BY - ACH ! - FTER PRESSING SPACE, PLEASE WATCH ALL 37 EFFECTS THAT WILL BE SHOWN. - HEN YOU MAY PRESS SPACE (IT TAKES A WHILE) ! - N THE FOLLOWING COLOR-PLASMA YOU CAN SEE 136 COLORS. 120 OF THEM ARE COLOR- MIXES, AND THE REST THE BASIC COLORS. - OR MORE DITAILS READ THE SCROLLER IN THE LOWER BORDER. - ND LET ME GIVE YOU A PEACE OF ADVICE : TO GET THE REAL PLASMA-FEELING, GO SOME METERS AWAY FROM YOUR MONITOR. - OW PLEASE PRESS SPACE TO ENTER THE OFFICIAL FIRST PART OF OUR FIRST MEGA- DEMO : - 2 ! - - *: - RIGINAL MUSIC COMPOSED BY - ACH ! - FTER PRESSING SPACE, PLEASE WATCH ALL 37 EFFECTS THAT WILL BE SHOWN. - HEN YOU MAY PRESS SPACE (IT TAKES A WHILE) ! - N THE FOLLOWING COLOR-PLASMA YOU CAN SEE 136 COLORS. 120 OF THEM ARE COLOR- MIXES, AND THE REST THE BASIC COLORS. - OR MORE DITAILS READ THE SCROLLER IN THE LOWER BORDER. - ND LET ME GIVE YOU A PEACE OF ADVICE : TO GET THE REAL PLASMA-FEELING, GO SOME METERS AWAY FROM YOUR MONITOR. - OW PLEASE PRESS SPACE TO ENTER THE OFFICIAL FIRST PART OF OUR FIRST MEGA- DEMO : - 2 ! - CFGGHHIIJJKLMMNOPQRSTUWXZ[]_ "$')+.147:> - BAB!BCB!JABANCRCVARC]A C$C$1$#$ - ADIES AND GENTLEMEN, FEEL WELCOME TO THE OFFICIAL FIRST PART FROM OUR LATEST DEMO : - REALISED ON 1994. - ELL, FIRST THE CREDITS : PERFECT CODE BY - , CLASSIC MUSIC ALSO BY - , ORIGINAL MUSIC BY - AND THIS NICE LOOKING 1X1 CHARSET BY - (OUR NEW PETA-GRAPHICIAN). - O YOU WANT TO SEE THE WHOLE CHARSET ? - HOPE YOU HAVE NOTICED THAT THIS IS A PROPORTIONAL-CHAR SCROLLER! - WILL GIVE YOU SOME DETAILS ABOUT THIS PART. - ELL, EXCEPT THIS SCROLLER YOU SEE A MULTI-EFFECT FULL-SCREEN COLOR-PLASMA WITH 136 COLORS. - HERE ARE 37 EFFECTS, WHICH YOU SHOULD WATCH (IT TAKES A WHILE TILL ALL EFFECTS ARE SHOWN). 120 OF THE 136 COLORS ARE COLOR-MIXES, WHICH ARE "INTERLACED". - HE OTHER 16 COLORS ARE THE BASIC COLORS. - Y THE WAY, PLEASE PAY ATTENTION TO THE RESOLUTION WHEN AN EFFECT WITH GREEN OR BLUE BORDER COMES ON THE SCREEN. - T IS HARDLY NOTICEABLE, BUT THERE IS MULTICOLOR-RESOLUTION : 160X198 ! - IND IT OUT BY YOURSELF. - UT WHY ONLY 198 PIXELS AT THE - -AXIS AND NOT 200 ? - T HAS A SIMPLE REASON : - NEEDED MORE RASTERTIME FOR SOME DESIGN. - HAD THE POSSIBILITY TO MAKE THIS PLASMA 2 LINES BIGGER. - WOULD REATHER DO SOME DESIGN. - N MY OPINION DESIGN IS NOWADAYS AN INDISPENSABLE ELEMENT OF A DEMO. - ELL, NOW LET ME LOOK INTO THE MEMORY TO FIND OUT HOW MANY SPACES - STILL HAVE FOR THIS SCROLLTEXT. - T THE BEGINNING - HAVE ENOUGH TO GIVE YOU SOME MORE DETAILS ABOUT THIS PART. - ELL, YOU MAYBE KNOW - ) PLASMA-SCROLLER HE CODED A LONG TIME AGO. - HE PRINCIPLE OF THIS FULL-SCREEN PLASMA IS BASED ON HIS PLASMA-SCROLLER. - HE DUBBLE-SINUS-CALCULATION-ROUTINE LOOKS VERY SIMILAR LIKE THE WAY HE CALCULATES A DUBBLE-SINUS BUT - CHOSED IT 'COZ IT WAS THE BEST WAY TO CALCULATE A DUBBLE-SINUS WITH LESS RASTERTIME. - . (DO YOU KNOW WHAT - MAMAMAMAMAMAMAMAMAMAMAMAMAMAMAMAME ! - O JOKE !), WELL, THIS "MULTI-EFFECT PLASMA" SHOWS YOU - ' TECHNIQUE), NORMAL TECHTECH, CHESSBOARD TECHTECH, HIGH-RESOLUTION (160X198) COLORS ( - ?), COLORSTRECHER AND TECHTECH+FLASHING. - ELL, NOW SOMETHING ELSE : IF SOMEBODY WANTS TO CONTACT ME FOR JOINING (WE BADLY NEED MORE CODERS AND MUSICIANS!) OR SWAPPING THEN WRITE TO - R DIAL: (040) 602 50 16 TO BLABBLE WITH A COOLY CALLED - ELL, THAT'S IT. - STILL HAVE SOME BYTES FREE. - CONTINUE WITH OUR MEMBERSTATUS HERE IN - (_SHIT GROUPNAME, EH ?). - (ME) : LEAD, CODE, MUSIC, SOME SWAP. - : GRAPHIC, COVERS, SWAP, SPREAD. - (HAS MOVED TO POLAND FOR EVER, BUT STILL ACTIVE) : GRAPHIC, COVERS. - : GRAPHIC (PICTURES - ND NOW SOMETHING - FORGOT TO EXPLAIN : - T THE BEGINNING OF THIS SCROLLER - WROTE THAT THOSE 120 COLORMIXES ARE "INTERLACED". - HAVE TO CORRECT MYSELF. - OU CAN'T CALL IT INTERLACE. - EE, THESE COLORMIXES ARE MADE UP OF TWO COLORS, WHICH STAND CLOSE TO EACH OTHER. - O, THE COLOR-PATTERN LOOKS LIKE THIS "X." ! - TURN ROUND THIS PATTERN EVERY FRAME. - O, THE PATTERN CHANGES FROM "X." TO ".X" AND BACK TO "X." - DON'T KNOW HOW ELSE - MIGHT CALL IT). - O, WITH THIS TECHNIQUE THE COLORMIXES LOOK MORE CLEAR AND SOMTIMES LIKE THE BASIC COLORS. - ., THAT'S IT FOR NOW. - HANK YOU FOR READING THIS SCROLLTEXT AND - EE YOU IN THE NEXT PART. - IJJKLMMNOPQRSTUWXZ[]_ "$')+.147:> -

Triiod II by His-Team-Design

Triiod IILL CODE & MUSIC (MY BEST SONG!) DONE BY - ITMAP-LOGO & THIS 1X1 CHARSET BY - - 'M SORRY THAT THE FOLLOWING PART DOESN'T INCLUDE ANY SCROLLS. - HE REASON IS THAT - HADN'T ANY MORE MEMORY FOR SUCH SHIT AS THE MEMORY IS ALREADY USED TO 100%. - CODED A CALCULATING-ROUTINE, WHICH SWALLOWED NEARLY 8 - HADN'T ENOUGH MEMORY FOR THAT ROUTINE - CODED ANOTHER ONE WHICH WORKS WITH LOOPS. - THINK THE ROUTINE CALCULATES QUITE FAST. - NYWAY, THE UP COMMING FRACTAL IS MADE OF MAX. 8256 ITERATIONS AND 2187 PLOTS. - THINK IT'S TIME TO VOTE ! - - LL CODE & MUSIC (MY BEST SONG!) DONE BY - ITMAP-LOGO & THIS 1X1 CHARSET BY - - 'M SORRY THAT THE FOLLOWING PART DOESN'T INCLUDE ANY SCROLLS. - HE REASON IS THAT - HADN'T ANY MORE MEMORY FOR SUCH SHIT AS THE MEMORY IS ALREADY USED TO 100%. - CODED A CALCULATING-ROUTINE, WHICH SWALLOWED NEARLY 8 - HADN'T ENOUGH MEMORY FOR THAT ROUTINE - CODED ANOTHER ONE WHICH WORKS WITH LOOPS. - THINK THE ROUTINE CALCULATES QUITE FAST. - NYWAY, THE UP COMMING FRACTAL IS MADE OF MAX. 8256 ITERATIONS AND 2187 PLOTS. - THINK IT'S TIME TO VOTE ! - TC CTCWG#CWC[C'CRG - F2 CHARSET BY ALIAS MEDRON/HIS-TEAM DESIGN. - FGGHHIIJJKLMMNOPQRSTUWXZ[]_ "$')+.147:> - **** COMMODORE 64 BASIC V2 **** 64K RAM SYSTEM 38911 BASIC BYTES FREE READY. LOAD"2.R.T.SIERPINSKY",8,1: SEARCHING FOR 2.R.T.SIERPINSKY LOADING READY. RUN -

Triiod II by His-Team-Design

Triiod IIREDITS FOR COLOR-PLASMA: CODE.................... - - REDITS FOR LOADERPART: CODE.................... - - HE FOLLOWING COLOR-PLASMA WILL BE SHOWNIN 136-COLOR-MODE! - T IS MY VERY FIRST TRY TO CODE A "REAL" COLOR-PLASMA WITH ADOUBLE-SINUS IN X AND Y. - TRIED TO CODE THIS PLASMA AS BIG AS POSSIBLE, SO THE RASTERTIME IS USED TO 100%. - HEREFORE YOU HAVE TO HOLD SPACE FOR A SECOND.... PRESS SPACE! - REDITS FOR COLOR-PLASMA: CODE.................... - - REDITS FOR LOADERPART: CODE.................... - - HE FOLLOWING COLOR-PLASMA WILL BE SHOWNIN 136-COLOR-MODE! - T IS MY VERY FIRST TRY TO CODE A "REAL" COLOR-PLASMA WITH ADOUBLE-SINUS IN X AND Y. - TRIED TO CODE THIS PLASMA AS BIG AS POSSIBLE, SO THE RASTERTIME IS USED TO 100%. - FGGHHIIJJKLMMNOPQRSTUWXZ[]_ "$')+.147:> - PRESENT! PRESS - JMISSING FILE! PRESS - FOR THIS IRQ-LOADER-PART: CODE AND TEXT BY - , NMI/IRQ TOURBO-LOADER BY - ), FLI-LOGO (IT'S A - , MOZAK AND 1X1 CHARS BY - . WHOLE CHARSET: - . THAT SEEMS TO BE ALL - **** COMMODORE 64 BASIC V2 **** 64K RAM SYSTEM 38911 BASIC BYTES FREE READY. LOAD"3.COLOR-PLASMA 2",8,1: SEARCHING FOR 3.COLOR-PLASMA 2 LOADING READY. RUN -

Triiod II by His-Team-Design

Triiod II - P COMMING NEXT : - E CREDITS FOR THIS LOADER-PART : ALL CODE AND MUSIQUE TILL NOW BY FUBEN/HIS-TEAM DESIGN; THIS COOL IRQ-TOURBO-LOADER BY KM/TABOO; NICE "HIS-TEAM DESIGN" BITMAP-LOGO BY ALIAS MEDRON/HIS-TEAM DESIGN; "LOADING" SPRITE-LOGO BY MOOSE/HIS-TEAM DESIGN; THIS 1 BY 1 CHARSET BY DUAL/HIS-TEAM DESIGN. - CREDITS : "WELCOME" FLI-PICTURE BY MOOSE/HIS-TEAM DESIGN (+1ST 3 CHARS; NEW TRICK !); "TRIIOD" FLI-PICTURE, "HIS-TEAM DESIGN" MOVING FLI-LOGO AND 2 BY 2 CHARSET BY ALIAS MEDRON/HIS-TEAM DESIGN. - P COMMING NEXT : - E CREDITS FOR THIS LOADER-PART : ALL CODE AND MUSIQUE TILL NOW BY FUBEN/HIS-TEAM DESIGN; THIS COOL IRQ-TOURBO-LOADER BY KM/TABOO; NICE "HIS-TEAM DESIGN" BITMAP-LOGO BY ALIAS MEDRON/HIS-TEAM DESIGN; "LOADING" SPRITE-LOGO BY MOOSE/HIS-TEAM DESIGN; THIS 1 BY 1 CHARSET BY DUAL/HIS-TEAM DESIGN. - CREDITS : "WELCOME" FLI-PICTURE BY MOOSE/HIS-TEAM DESIGN (+1ST 3 CHARS; NEW TRICK !); "TRIIOD" FLI-PICTURE, "HIS-TEAM DESIGN" MOVING FLI-LOGO AND 2 BY 2 CHARSET BY ALIAS MEDRON/HIS-TEAM DESIGN. - COMMING NEXT : - ! CREDITS FOR THIS LOADER-PART : ALL CODE AND MUSIQUE TILL NOW BY FUBEN/HIS-TEAM DESIGN; THIS COOL IRQ-TOURBO-LOADER BY KM/TABOO; NICE "HIS-TEAM DESIGN" BITMAP-LOGO BY ALIAS MEDRON/HIS-TEAM DESIGN; "LOADING" SPRITE-LOGO BY MOOSE/HIS-TEAM DESIGN; THIS 1 BY 1 CHARSET BY DUAL/HIS-TEAM DESIGN. - CREDITS : "WELCOME" FLI-PICTURE BY MOOSE/HIS-TEAM DESIGN (+1ST 3 CHARS; NEW TRICK !); "TRIIOD" FLI-PICTURE, "HIS-TEAM DESIGN" MOVING FLI-LOGO AND 2 BY 2 CHARSET BY ALIAS MEDRON/HIS-TEAM DESIGN. - MOOSE/HIS-TEAM DESIGN; THIS 1 BY 1 CHARS ()*+,-./ -

Triiod II by His-Team-Design

Triiod II W - O - - T - - - W - O - - T - - - >94.)$ [XTRPONMNNOPQSTVWYZ/]^_ !!!!!! _^][ZXVTSQONMLLMNPSW[_#(-159<? - WE REACHED THE END - CREDITS FOR THIS - WE IN HIS-DESIGNS - HOPE YOU ENJOYED - WATCHING OUR FIRST - MEGA-DEMO AND HOPE - TO SEE YOU AGAIN - AND DON'T FORGET - OPQQRSUVWXZ[/^_ !#$%&''(( - NCOOPQRSTUVWXY[/]_ !"#$%&'(( - WE REACHED THE END - DCREDITS FOR THIS - DWE IN HIS-DESIGNS - HOPE YOU ENJOYED - WATCHING OUR FIRST - MEGA-DEMO AND HOPE - TO SEE YOU AGAIN - CHAVE A NICE DAY - AND DON'T FORGET - DHIS-TEAM DESIGN -

Triiod II by His-Team-Design

Triiod IIYEP.FOLKS, HERE WE ARE AGAIN! THIS TIME IT'S FUBEN/HIS-DESIGN WANTS TO GIVE ALL TALENTED - AND - AN IMPORTANT MASSAGE: ALIAS MEDRON OF HIS-DESIGNS IS LOOKING FOR A GOOD CODER, MUSICIAN, GRAPHICIAN AND LEVELDESIGNER FOR HIS NEW PROJECT: - ! IT WILL BE A NICE JUMP & RUN GAME WITH BEST GRAPHIC AND MUSIC. HE ALREADY STARTED CREATING A FEW LEVELS AND I MUST ADMIT THAT I WAS VERY SURPRIZED AS I SAW SOME OF HIS WORKS... - IT'S NOT A TRICK, IT'S: YEP.FOLKS, HERE WE ARE AGAIN! THIS TIME IT'S FUBEN/HIS-DESIGN WANTS TO GIVE ALL TALENTED - AND - AN IMPORTANT MASSAGE: ALIAS MEDRON OF HIS-DESIGNS IS LOOKING FOR A GOOD CODER, MUSICIAN, GRAPHICIAN AND LEVELDESIGNER FOR HIS NEW PROJECT: - ! IT WILL BE A NICE JUMP & RUN GAME WITH BEST GRAPHIC AND MUSIC. HE ALREADY STARTED CREATING A FEW LEVELS AND I MUST ADMIT THAT I WAS VERY SURPRIZED AS I SAW SOME OF HIS WORKS... BUT A GAME WITHOUT ANY CODE DOESN'T PLAY WELL...HEHE...SO HE BADLY NEEDS HELP. THE GAME IS BASED ON A MANIAC, WHO HAS THE TASK TO GO THROUGH 5 WORLDS (AT ALL 25 LEVELS) AND TO BEAT THE EVEL... ...I THINK...OR?!...WELL, IF YOU WANT TO KNOW ANY DETAILS JUST CONTACT HIM! ADDY LATER! THE LEVELS ARE IN FRED'S BACK FORMAT SO YOU AS CODER SHOULDN'T HAVE ANY PROBLEMS WITH LINE-CRUNCHING AND WANKING ($D011)! IF YOU WANT TO SEE ANY OF HIS WORK, HE ALREADY HAS DONE (LEVELS, SPRITES,...), OR IF YOU WANT TO GET THE WHOLE STORY OF THE GAME THEN SEND A FEW OF YOUR WORKS TO: - (N.O.E.) ANTONIOS GKRIZIS WITTELSBACHER STR.18 83022 ROSENHEIM GERMANY FOR JOINING HIS-DESIGNS WRITE TO: - (N.O.E.) FUBEM TAJBAKHSH TEGELSBARG 22 22399 HAMBURG GERMANY (ALSO FOR SWAPPING...) WELL, PROPERBLY YOU WONDER WHY - WRITE THIS NOTE AND NOT MEDRON, AS IT'S HIS PROJECT AND NIT MINE! YES, IT'S BECAUSE I GOT THE IDEA TO MAKE A PREVIEW FOR HIM AS HE ASKED ME TO LOOK AROUND FOR A CODER,...FOR HIS GAME. ANYWAY, I GOT A DEMO OF EARTH 3 -YOU CAN CALL IT EARTH 3 PREVIEW- WHICH ALIAS MEDRON SENT ME TO SHOW THE GRAPHICS. I INCLUDED THAT DEMO IN THIS FILE WHICH BY DA WAY WAS MADE WITH THE TOOL - , SO THAT YOU CAN MAKE YOUR IMAGINATION... O.K., I THINK THAT'S IT...CONTACT HIM IF YOU ARE INTERRESTED...BUT TAKE CARE: - - O.K., SEE YOU LATER... FUBEN/HIS ON 07.01.95 -